NIKVision enables children to play tangible games.
This is a storytelling game in development:
viernes, 19 de diciembre de 2008
martes, 4 de noviembre de 2008
Learning to cross the street
I am developing a new tabgible game.
NIKVsion shows some trafic situations where children have to behave right.
If children moves wrong (cross in red semaphore or outside the pass), sound indicates he is doing worng.
NIKVsion shows some trafic situations where children have to behave right.
If children moves wrong (cross in red semaphore or outside the pass), sound indicates he is doing worng.
miércoles, 22 de octubre de 2008
NIKVision, Tangible Desktop
martes, 14 de octubre de 2008
NIKVision. October 2008
NIKVision is a tangible videoconsole that I'm developing in GIGA group at Zaragoza University.
It's designed for kids, and played with their tradicional toys.
Three games at this moment can be played:
Farmer game:
This game is designed to use in a transparent table. The farmer is autonomous and intented to help the child and transmit pedagogical content during the game.
Pick Butterflies
It's designed for two kids. Each one move his phidget, and the animal in TV moves equally. Their have to collect butterflies. Their have to run on the ground to to go near new butterflies.
So, they hace to compite - colaborate in the game.
It's designed for kids, and played with their tradicional toys.
Three games at this moment can be played:
Farmer game:
This game is designed to use in a transparent table. The farmer is autonomous and intented to help the child and transmit pedagogical content during the game.
Pick Butterflies
It's designed for two kids. Each one move his phidget, and the animal in TV moves equally. Their have to collect butterflies. Their have to run on the ground to to go near new butterflies.
So, they hace to compite - colaborate in the game.
WAK-A-RAT
It's the classic game, but you can configure the board before the game:
Suscribirse a:
Entradas (Atom)